Tonic! Thank you so much for the kind words! I'm really glad to hear that the story beats landed with you, especially the archbishop plotlines--you ALMOST got the entirety of your wish! Haha.
Also glad to hear that the plotlines still remain relatively clear, despite there being a lot packed into about a 45min-1hr game. (Some fabulous commenters here have suggested giving more character-focused story up front to break up the lore, and I'm in agreement there, so the player feels the world lore in a more grounded, personal way.) Also really happy you liked the moments where Lira is an inheritor of a more empathetic perspective, as well as her loved ones coming back to protect her. <3
I think the suggestions on ambient Title Theme music is great. (Also our amazing coder, Stuker0 is responsible for our sound design, and they did brilliant work on which music assets were paired with which scenes.)
Your comments on the menu & UI matching the gilded frame aesthetic more is also great, I definitely agree that UI could have had a more cohesive and thematic feel!