Not bad! I wish you had just chucked some scaling health increases on stuff so there’s a reason to play infinitely, but it was fun getting absurdly strong. By the second time through I was having to spend a ton of time just waiting for the upgrade thing to actually give me upgrades to choose from, which had a huge delay each time, and then clearing the objective in seconds once I left. Ah well. It was a fun start, I didn’t really feel the theme but I did notice enemies being stronger during the day and the ability to sac health for mana was interesting but nothing even approached warranting doing that. Solid game all around though!
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Thank you! well its not a fully finished game, we only worked on couple of quests/enemies and we are gonna give it a small update to make it more balanced and much harder/rewarding. But I don't think we will ever touch it after that unless we see it as something that would go much further. Glad you had so much fun playing!