This game is really fun and I see it going in a great direction, I just have a few questions to ask (and issues to point out (if they arent already known))
-Will there be a discord for this game
-Is 6M meant to restand
-Are you supposed to be able to combo into grab (things like 5L, 2L, and 6M are able to link into grab, although you can still tech them)
-If you use a fireball and then reset training mode the projectile will still be on screen, this also lets you fire another projectile
-Starting a cpu vs cpu match will not let you pause and the only way to exit is closing the game
-Jump canceling specifically 2L or 3H will give a much farther jump akin to a dash jump
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-Probably! We'll post an announcement both here and on Steam when we finally do that.
-I may have added a forced restand simply because it's meant to combo into jab which goes over crouching characters but to tell the truth, I don't even remember. I made this version of the game a while back.
-No, that's not meant to be a thing. In theory, grabs shouldn't work during hitstun or blockstun, if things are working like they're supposed to, you should even be able to jump before the grab can connect.
-Oh yeah training resets are almost completely broken lmao. Everything that's technically separate from the actual characters just awkwardly stays behind when you reset.
-Aware of it! I'm currently working on a thing that'll lead to player inputs on CPU fights working a bit different that should hopefully fix that.
-Oh that's interesting. I did that on purpose on 3H to make jumping attacks connect more easily after launching the opponent, but I'm surprised that's also happening on 2L.