I feel like bonuses from equipment fall off pretty quick since they same share multiplier as passives for SP or active buffs. I have 37.6% dmg bonus on t3 legendary gloves for example and that means nothing if my total dmg bonus is few thousand already. Maybe it would be worth to consider making bonuses from equipment count as separate multiplier?
Hey there! Thanks for pointing this out, you are absolutely right - I've checked and equipment do start to fall off.
I am considering making equipment a separate multiplier, but for now in the next v0.30 update that will release later today, I have made a quick adjustment as a start - for Regen stats, I have buffed equipment bonuses by 10x, and I will progressively make further changes to the equipment to make them worthwhile.
Heya dan, thought I'd let you know that in the latest v0.43 update, several equipment bonuses are now multiplicative - gold%, exp%, HP%, MP%, regen%, damage% are all multiplicative!
This makes equipment boost stats greatly all the way up till late game! :)