Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

An interesting concept, and it feels like a polished game!

A bit late feedback, previous comments already mention most of the stuff I could say, but I guess I will still repeat what caught my eye:

- It looks and feels like a mobile game. I downloaded the demo from steam, so the mobile look was a bit unexpected. And when playing on PC, there is so much unused space on the screen, the map could be much bigger...

- There was a bit of tutorial introducing the player to the fight, which was nice. I wish there was also more tutorial later on explaining bioms, changes to them, faction points, and so on

- I am also not quite clear on what the consumable cards are (are they used once and that's it? If you don't use them and instead use the weapon to draw new cards, do you still have them?)

- I wish there was a way to look at your current deck and maybe add/remove cards to/from it? Like, put more powerful consumable cards before a difficult fight, remove them before a simple encounter.

- I didn't quite understand how to judge the difficulty of encounters... 

- In some cards some of the text is cut off

- Couldn't find a way to exit the game 

Overall, it feels like a nice game already, and clearly a lot of effort was put into it. Good luck with future development!

(+1)

Thanks so much and great feedback - definitely have some opportunity to add some more tutorials and a bit more clarity around stuff like consumable! It's updating time ^__^