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(+1)

Still running well on the Steam Deck and on desktop, The only issue interface wise is that the left and right sides of the UI get cut off and at 1280x800 and other 16:9 aspect ratios with the interface text being a bit small on a desktop monitor. No crashes or slowdowns observed.

I like the addition of infantry, it makes buildings much more dangerous to your armor and opens new avenues of attack. Really only two observations:

- Infantry pathfinding can occasionally get the squad stuck between buildings or the building transparency doesn’t reappear leaving them stuck inside.


- A “Hold Fire” toggle could be useful so that infantry could scout ahead and continue to observe without immediately being seen.


The defense mission was fun, I really appreciate Aspera’s briefing mentioning that we are to hold the area, but we’re not under orders to hold the exact starting position, taking up a more defensible one is suggested, and we’re not under contract to ensure the rear guard make it out.