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(+1)

Still as good as always. I didn't notice any differences from the last DD.

I noticed that my default way of playing was to hold the fire button for the entire demo, there is simply no risk in not doing it, not sure if I would change that tho, it's just something I wanted to mention because at times it feels like cheating. Maybe a Megaman X charged fire mechanic could help making it look less like cheating? Just my thoughts. The game is super polished, good work.

thanks for playing!
Mostly bug fixes and minor QoL changes since last update, but there were a few things like input buffering and the balls added

the gun is very weak so spamming the fire button wouldnt do much especially with the tankier enemies like the purple enemies or the boss, but we are working on different enemies and scenarios where melee attacks are more required (and vice versa)