The jump variation was basically like 3D Mario but a different control scheme. I also was planning to add double jump but did not do that because I was struggling with level design, I think I needed more mechanics/enemies to further the level design and add more levels.
I did not have a time problem, It was some kind of block with what to do next.
I did watch a ton of game design videos and have some Idea of what to do in the future.
Thanks for playing!