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(+1)

The concept and game seem pretty fun.

I had the problem though that the UI elements weren't scaling properly cutting off the text and some of the panels.

As a result I failed to find the culprit and sent an innocent man to the slaughter.  I blame the UI, not my deductive skills ... oh well, riots and uprisings for my kingdom it is.

Haha, thanks for playing my game and for your comment! You could try playing it in fullscreen or downloading it. I mentioned on the page that it’s my first time exporting a game for the browser. Thanks again!

(+1)

I was playing it in full screen.

I had a similar problem in my first jam.  I normally use Godot, and for my game it was because of how I had set up the scaling for UI elements for full screen.   The setting was buried in the project settings separate to the parameters for the UI elements themselves.

I'm not sure if the downloaded version would make much difference.  Will try again later with the downloaded version.

(+1)

Okay, thanks. My friends had the same problem trying to play my game in the browser, but when they downloaded it, it ran correctly for all of them.