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Hello, thank you for your questions.

- There is already a bedtime reminder functionality

- Check out github, you can already write any scripts in your favorite language and call sprite actions via shell (for now, talk and sleep)

- For future releases, I plan to integrate scripting inside the app, add reminder/timer functionality, and more.

- I'm not planning movement features right now, because it requires more animations, and because they do not move themselves in TrinketOS. This may change as a function of community growth.

Thanks for the clarification. One more question for now - care to tell something about this planned scripting in the app? A seperate language, or nifty text editor that just modifies the app's code directly?

The vision is in the stage of forming at the moment, so I'd love to hear your input: what would you prefer to use? What kind of scripts/scenarios do you need?

Well, more 'wants' than 'needs', but with scenarios, perhaps you can make a small, popup text panel for editing code if you add scripts. I'm not sure about the actual coding language.

But, I do have an idea. Now, I doubt this would work (I've only heard these questions asked with apps coded in Swift, there isn't much general documentation), but if you wanted some good functional and cosmetic extensibility, see if integrating AppleScript and Windows/Linux's counterparts of that could be possible (you could just integrate the scripts via the right-click context menu or when a specific animation plays).

Would you be able to add touch-based events? For example, play a sound effect or display an animation.

There are already click events, they are configurable from the menu.

Thank you for the input. Yes, integrating shell scripts is technically possible.

There are apparently no private messages on itch, so could you give me some contact so I could invite you to our discord? You'll then be able to participate in discussions of such things.