SNAKEBIRD + JUMP KING HOW DOES THIS WORK?! This is so incredibly good. The art and sound effects are truly lovely and endearing. I am already a big Snakebird fan, but I never would have expected it to be so good in this format. It provides such tension and consequences. The level design is a little on the easy side, but I think that was the right call here, as difficult puzzle solving so high up could be really frustrating for a jam game. It ends up playing less like a rage game and more like a puzzle game with consequences, which I think works so well. Tiny nitpicks, but I did find it pretty easy, but more difficult situations would be better suited for a longer game anyway. Also, I think the risk is more of an inevitability rather than something the player has agency over. Could have riskier paths that net more rewards (obviously, that wouldn't work here as you need the cookies). Hope this game does well, it's so good and really polished
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Thanks for all the feedback! The gameplay is a bit on the easy side, but yeah, as you said well I wanted to be careful to make sure most people could finish the game in a reasonable time or not get too frustrated since its a game jam game. I'm glad you enjoyed it and that you liked the sound and art, thanks for playing :)