Played previously, so I'm skipping to the new stuff.
-UI goes offscreen on 16:10 monitor.
-New tutorial starts off with like 4 tanks firing at you immediately, so before getting my bearings I already lost a squad and my B-26... oops. Maybe I miss remember, but I don't think the other tutorials start hot like that.
-Squad movement seems to get stuck more often than I'd think around tight turns(using mouse path shaping). Maybe a by-product of using similar pathing to the tanks.
-Now only the main tank and a squad of soldiers, luckily that one tank is busted powerful... I eventually finish the mission.
-I don't like how squads lose their outline when in a building. Just makes it more annoying to click on them.
-Clicking on a portrait or icons of a unit in the garage screen doesn't toggle inspecting said unit, which is mildly annoying. Also, not automatically selecting Modules or Crew on unit inspection is weird, it just seems like a no brainer(and maybe you could have it open to Crew if you click on the portrait then, idk).
-Minor point, but the reference to war crimes in the Mahiri description seems odd given the setting, it seems like there's so such thing in the current conflict.
-Playing mission 4, I told my tank to release a squad and they got squashed on sawn by their own take... I don't really get it. It did a shimmy so I guess there wasn't enough room and ran them over?
-Slightly disappointed with mission 4. I thought it would be a last stand then run, but after the initial wave I had to slowly look around the map to find the stragglers. Though it didn't help I lost all my infantry. Anyways, due to that it ruined the theme of the mission and made it feel like every other one.
That's it I guess. Keep up the good work.