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Hey there!
It is working nice, but it feels too generic and boring.

My suggestions are for you to add more mechanics to it, like, for example, "blocking hunters from getting closer to them" or "rescuing them from hunters" is an idea that came into my mind right now, which you have to click something or perform some action during the puzzles, to at least give a bit more gameplay to it.

Also, add a bit of story, nothing serious but having just an introduction page before the gameplay that says "Save the animals from these hunters" is basic, and then, you can develop more stuff further on like a NPC character who knows where to find new animals and where the hunters are going. Simple stuff like that works into players minds and makes the game a bit more interesting than simple puzzle + art reward.

Also, I think you should add in the description of your game (and not just on tags) that you used AI tools to make it. Personally, I think people hate too much over AI and blame the wrong people for using it, but since the internet is so chaotic about this topic still, it's better to explain to everyone what you're doing rather than hiding and avoiding it. After all, everybody likes transparency.

Thank you very much. The game is a just demo right now, so many more features are coming. I was thinking the same think, and realize the gameplay is simple right now. I will surely add some story and more interactive gameplay attached to the story before release. As for the editing tools for my art, I will add in the description; you are right.

Thank you for your feedback!!! Love u <3