A charming game in the style of Vampire Survivors, but why did you decide to make shooting click-based?
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It was conceptually more of a shmup than a vampire survivors clone. I also don’t play VS-likes or shmups at all so I guess it kinda got blended together instead of cloning a particular style.
Also I do like how needing to actively aim and shoot adds to the difficulty when you’re also trying to dodge enemies and focus on a target.