I mostly made colliders same size or smaller. Except for celeing otherwise camera was clipping. One reason colliders might feel unfair is because the plane restart the same frame you hit something so there is no chance a player would see the actual crash.
Well, tbh I was trying to do the whole low poly vibe.
Yeah I plan to make a lot of suggestions on mission area.
I'm very bad at ui, but I'll try to get better.