Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

So i kinda lock myself  out of transportation, you see between the mountain path you gotta get rid of stone scrap to open the road, thougth after checking everywhere there is no way to get rid of stone,  as no way to sell it , i dont know if it would be hard to add, if you don' t want player to have a certain amount of silcrow, a way to get rid of  to much inventory, in my opinion  the fastest way would be to check your random event that spawn   and add a way to exchange rock for metal or whatever, but it could also be a common event where you ask the player how much he would like to get rid.

in code  ,in rpg maker, it would look like   in skill page, "drop" ---start common event () 

and then in common event just ask the player how much it would like to drop .

you gotta  make a conditionnal check if the player got more than 1 item in inventory to make sure  that evrything work properly, 

and then enter a value i think, if i remember under mz  it doable with variable input  after that done an other conditionnal check if player got more than variable input...

and if everything is rigth drop (minus (number of item))

an easy  input, 

solution 2 : add a exchange option in  archibald city for scrap... or a reward system..

To my knowledge   stone is probably the only scrap that you cant exchange, 

xtra maid  suit--cloth---ether----

cloth -----metal

wood in cumhail ---no reward

metal----stone

i hope this make sense to you, pretty sure you know how to resolve that issue,  if you ever need my help with rpg maker mz, like i said im an avanced beginner ,  and i'm just trying to help out ...