Thanks for the feedback! The camera jerking was a last minute implementation as I was running out of time for the event. Its definitely something I'm planning on going back to fix, as I have thought of a better way to fix the issue its masking. Im not to sure how to fix the blurry pixel art as I imported it from the unity store and was messing with the compressions for it but couldn't figure it out. (If anyone knows how definitely lmk). Also, I never got around to adding sfx and music as I ran out of time, as I was messing with the animations. Definitely something I will add in the future.