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That was really frustrating to play. The camera kinda got jerked around so much idk If that was a glitch or what. The pixel art was blurry (not sure why) and sometimes the enemies didn't even die although I clearly hit them with the sword. Game is also missing sfx and music? Not sure if I missed that somewhere but yeah.

Overall I wouldn't call this anything near complete, and for a month of work that game is in a sad state right now, sorry to say. The pixelart looked interesting that's why I clicked.

(+1)

Thanks for the feedback! The camera jerking was a last minute implementation as I was running out of time for the event. Its definitely something I'm planning on going back to fix, as I have thought of a better way to fix the issue its masking. Im not to sure how to fix the blurry pixel art as I imported it from the unity store and was messing with the compressions for it but couldn't figure it out. (If anyone knows how definitely lmk). Also, I never got around to adding sfx and music as I ran out of time, as I was messing with the animations. Definitely something I will add in the future.