That's definitely not intended.
Lutris might have something to do with it, but I'll look into it further on my end to see if it could be anything else.
Viewing post in Angelic Acceptor Alouette: VXA comments
There are a couple of key instability points in RPG Maker VXA that can lead to crashes. That particular scene has a lot of moving pictures that can get a little squirrely in RAM, especially if you've been playing for a while before it comes up. While the game is fairly well-tested at this point, it doesn't hurt to save often.