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I really like the style and visual effects. It seems like you put a lot of work into the art assets. I just don't really get the gameplay. I thought that entering into focus mode must be the riskier option because you're rewarded more for it, but it's always safer because it takes seemingly ages for the enemy to draw. I think it has potential, though, if you make it more difficult and maybe add some more gameplay elements that up the tension.

Thanks for the feedback!