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This is a very clever and well made puzzle game. Using turn-based, pathfinding is quite a unique and novel idea that works very well for the chasing mechanic and dog theme.

The level design is quite good, it introduces you to the basic mechanics before putting the player in more tricky situations. The last few levels in particular has the player needing to experiment and think outside the box.

My favourite level was lvl 10, the one where you had to make the two dogs "believe" that you had taken the only biscuit whilst making sure to position them between two pillars so they could not see the buffet of treats around them. Brilliant lol.

My only criticism is a minor one, the volume sliders don't carry over levels meaning I was blasted with loud music after beating a level I was stuck on for a while. 

Overall, a very engaging and unique puzzle game. Well done!

(+1)

Level 10 is my favorite too!  Thanks for the bug report on audio.  I had no idea that was there, but I'm definitely able to reproduce it. It shouldn't be so hard to fix after the jam lockout period.