the player and the enemies often get stuck in the geometry, walls etc enemies shoot instantly on spawning, which can be annoying to dodge being unable to move as the doors of each level slowly open is VERY annoying.
Yeah I get what you mean, there's sort of an aesthetics thing with it when the level moves, and a mechanical reason for it, I'll take another look at it when I improve the level generator.
The enemies get stuck is just general AI improvements.