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Fun idea tying actions to health! And the animation was very fun. I found out I was able to run on the walls, don't know if that was intentional haha Speaking of walls, I ran through the far wall and fell forever. Aside from that, it would be nice if it had a better aiming system, maybe over the shoulder? As it is, the character model gets in the way of the thing you're trying to shoot at. Overall, good mechanics and lots of potential!