I also like the concept. I just didn't know what was happening for the most part. Sometimes I could place an arrow, sometimes I couldn't. Maybe if it were more obvious when or how to place arrows? Fun music and sounds though!
Nathanomus
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I’ve got a handful. I’m looking at it two ways- things that can be used for a variety of purposes and things that have a certain number of uses before they’re used up. I thought of a potion-making game where ingredients can be combined in different ways to create potions with different effects. Or a game like BotW where your weapons degrade and eventually break- maybe every weapon has a unique effect or play style that you have to strategize when to use. But I guess it all depends on what the theme is.