I like the crooked cartoon art style. It reminds me a lot of Adventure Time. A roguelike memory game mashup also seems pretty innovative. As I understand it, you can buy/unlock new cards to fill out your deck, but it also seemed like the shops had a lot of repeats from my starter deck, so I wasn't sure whether my purchases affected only that run or if they would unlock some additional copies during deckbuilding. More clarity/control there would help drive player agency in steering a path through the randomness. I'd definitely want to know when I have enough cards to just dump the -X coin ones.
Viewing post in Witch Way jam comments
Totally agree with you on the deckbuilding clarity—we definitely dropped the ball on showing how many pairs you've collected. You can blame that oversight on me 😅
That said, I'm really glad you appreciated the concept and enjoyed the art style! The Adventure Time comparison is such a fun compliment - our artist will be thrilled to hear that.
Thanks so much for taking the time to play and share your thoughts - it means a lot to the whole team. We’re definitely taking notes!