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(2 edits) (+1)

Hey bro, I finally tried the game - looking at the other comments it seems to be a common issue that the tutorial is a little bit overwhelming, at least for me it was. The alchemy combination mechanic with the dummies took me a lot of time to get right and a lot of experimentation which was a little frustrating, same with the readability of the colors of each enemy, I don't know if I'm supposed to hit them with the same color/element or their weakness element? The idea sounds very interesting though, but I must admit that I got filtered, sorry. Visually though, the game looks very polished.

Thanks for playing. The idea is to exploit the natural weaknesses of enemies: fire dudes are weak to water, water dudes are weak to electricity, and so on. You can tell what an enemy's element is by their color scheme.