I think it is just very tricky to move into nowhere, it is something that we are as players not actually used to do. But, it is what is the unique part of the game.
I think you used ready made assets ? I think if you would further work on this, you should definately make your own assets or find an artist that can modify those assets. so you can just make each of the parts of the maps have more visual indication where you can move. Some of the tiles were flat ground and even if you had the indications on the screen, it did not really help with planning ahead, Think modified assets could maybe help with that (but, I am also just guessing)
But I also really liked the visuals. I think the way you animated the moving pieces of the map was really cool.