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I love the aesthetic. Very Dwarf Fortress. But there's just no conveyance of what's even available to me. I kept looking around for a weapon shop or something to get something other than a staff. The lack of XP/leveling also makes combat feel like a punishment rather than an opportunity for grinding.

I have plans on making a tutorial at some point because I agree with you that it's not clear what anything is. My idea behind no XP is that the player seeks out the combat to look for new items (just like you would with XP) but there's definitely a lot of kinks to iron out