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Hello! I'm a 3D animator as I tried msging you on twitter/tumbler. (couldn't find or reach you) I was looking for the texture for this model for my animation. I plan to make a maya port of this model too as if you want I'll send you a version you can put on your website. My twitter @MakiRollOW - feel free to msg me! 

hello, thanks for your interest! you should be able to use Blender to unpack the files stored inside of the .blend . 

Open the blend file.

File > External > Unpack resources. This will spit out all of the texture and normal files for the model .

I don't remember if I used an Occlusion/Roughness/Metallic map for this model.. but I hope you know how to figure that out in Maya.