Cool puzzle game! I liked the tutorialization of the first few levels, but the difficulty curve is very steep and requires lots of experimentation that, at times, felt like brute forcing. However, the cute setting and music, and the clever mechanics kept me going: I did manage to complete all levels. Great work!
Viewing post in Take The Biscuit jam comments
Glad you were able to power through! As with any puzzle game, if there isn't a strong "aha!" moment or if the solution feels otherwise arbitrary, then there just isn't going to be that perfect punch of satisfaction at the end. I'll have to consider how to design in such a way as to encourage experimentation without inundating the player with combinatorial overload.