Oh I love a turned-based RPG game! I like the strategy-element you put into the game design and having the player decide what to do with the cookies to help in battle.
Quick feedback:
- The overworld map UI could use some clarity, maybe add a visual roadmap line from one level to another.
- When I received a recipe, I wasn't sure why I had to select one of the special moves I already had. Come to find out the recipe replaces the special moves. I wish there was a clearer explanation of that when you obtain a recipe. :)
Bugs I encountered:
- Chocolate Milk special would sometimes upgrade all of the cookies I had in my inventory instead of just one.
- This sequence would bug out the UI and sometimes use a cookie I didn't want to use: Chocolate Milk > Select a cookie > Deselect Cookie > Use Serious Punch
Overall, fantastic game to make in one week! You did an amazing job!