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I get that this game is supposed to be rage inducing, but that is not an excuse to have the controls so unpolished. This game would be so much more fun if the challenges you had to overcome could be countered by skill, and not by luck element of which direction the janky controls decide to fling you in, with nothing you can do to prevent it. I'm sorry I don't sugar coat things, but while the game is a great concept, you didn't put enough effort into the movement controls.

Yeah that's fair enough, thank you for the feedback!
I did have to make this game in just 4 days, so I didn't really have that long to polish things, but I totally agree.