it's just only that mod, it did not even load the screen which appears after ending the level. it just crashes
here's a log of what happened:
MAP01 - Entryway
/usr/include/c++/15.2.1/bits/stl_vector.h:1263: std::vector<_Tp, _Alloc>::reference std::vector<_Tp, _Alloc>::operator[](size_type) [with _Tp = short int; _Alloc = std::allocator<short int>; reference = short int&; size_type = long unsigned int]: Assertion '__n < this->size()' failed.
zsh: IOT instruction (core dumped) gzdoom -iwad iwads/DOOM2.WAD -file mods/gameplay/Lithium_1_7_0b2.pk3
also by the way i tried either OpenGL and Vulkan. still no avail. Vulkan just let it crash during after ending the level while OpenGL crashed just before it could even get to the menu.
the one for opengl left this:
*** Fatal Error ***
!!! Failed to exec debug process
zsh: floating point exception (core dumped) gzdoom -iwad iwads/DOOM2.WAD -file mods/gameplay/Lithium_1_7_0b2.pk3