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This is such a clever and polished take on a dice game. The mix of different colored dice with unique effects kept every round fresh, and I loved how quickly the strategy ramps up after the first turn. The sound design (especially the tactile dice rolls and cat paw animations) makes it super satisfying to play, and the chill music ties everything together nicely.

That said, I definitely felt both sides of the randomness...sometimes it made me feel brilliant for pulling off a huge score, other times one unlucky roll ended my entire run. I don’t think that’s a bad thing at all (it’s part of the charm), but adding a little more player agency, like synergies between dice, or a “second chance” mechanic instead of an instant reset could push the strategic layer even further.

Overall, it’s one of those “just one more game” loops that had me replaying way longer than I expected. Really impressive entry, and I’d absolutely love to see this fleshed out into a full release with more dice, upgrades and balancing around the risk vs reward. Fantastic work!

Thank you for playing and taking the time to leave such detailed feedback! This is our first jam, so it makes us really happy that our hard work paid off into something that feels polished and satisfying to play. ^^
We completely agree with some of the things you pointed out - the randomness does go both ways, so more player agency does feel needed, especially in those first few turns. We will also continue to consider other options of handling losing turns, such as adding a second chance mechanic like you suggested, as it seems something a bit more forgiving would be more enjoyable to most players (currently it maybe feels more like a challenge mode). We're really glad you enjoyed though, and thank you again for leaving such great feedback! :)