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Loved this. The gameplay was very clean. Every time I took a hit I could recognize what I did wrong and how I could improve on the next try. Levels were the perfect length so they weren’t frustrating to rerun and checkpoints before bosses were nice. Enemies all had their own learnable patterns and were, most importantly, fun to shoot at. Also, the art is fantastic! And the dialogue was just the perfect amount of camp as to be fun, but not be overly cheesy. I’m usually not a massive fan of smups but this was just a joy to play. If a full release is as enjoyable as the demo I’d be more than happy to download or even purchase a full release

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Thank you for taking the time to write such a thorough comment. It's nice to hear all the things I tried to do with the game were successful. (For one player at least!) I plan to make a full game out of it eventually, so I hope you'll find it worth the wait!