Been playing around with the game and really having fun. characters refusing stuff for logical reasons is refreshing for AI and not sure if it was coded in but shopkeeper lowered the price he was buying my oozes due to large volume and low demand. A little tip for making money to other early game is to sell lavender from mountains to the baths, got offer of 10g per bundle right off the start. rumours spreading about me has been really neat, sell lavender late at night > why are you visiting bathmaid at odd hours? and guard heard i limped into town after nearly dying from other characters and offered bodyguard services
couple of gripes about the AI (local nemo) it didn't happen at the start but steadily it has become more common for AI to roleplay my character in their "dialogue" causing frustration as it makes me say stuff i wouldn't. mainly problem with Gareth, maybe because I talked with him the most and I'm dating him (full heart bar)
Other one is less of a problem, more of a curiosity, i cannot find way to see what the context characters use when talking with them, it would be neat to peek under the hood and see what is happening
had few fun conversations about this game with friends about excellent usage of AI and fantasizing about "stardew valley: ai edition" in future. also thanks for making this furry/scalie game with good mix of genders and races. saw your post about adding characters so i won't ask for it but male scalie would have been neat.