Hey.
No, I'm not going to keep the longer dev time. I made a progress report on here about it just now, explaining it a bit more, but basically, this is very much a one-time thing.
There won't ever be a vote regarding things like this, either. It's something that I need to decide for myself, because ultimately, it's about what works the best for me, and what I can sustain the best in the long run. If I'd come to the conclusion that longer update cycles worked better, I would've gone with that - cause there's no point in going with something that'll just make me burn out in half a year. Luckily, this update's already shown that my previous approach was the better one - but that was kind of clear from the get-go. This was always going to be a one-time thing.
I very much enjoy being able to release new content on a frequent basis myself, because that way, I can get feedback and reactions more frequently, too. So, don't worry, things will go back to normal(-ish; there may be minor changes to things) after this update is out!