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(1 edit)

Nice game. SFX makes it pretty satisfying to kill rows of enemies.

But i didn't really feel much risk and reward.
Upgrade felt more like a chore and and obstacle after some point rather then reward. (Mainly because of lack of impact of most of them, except probably +1 projectile which also only gives some impact up to a point, and after this after each upgrade you are super vulnerable as previous throw didn't fulfil full potential and now your sawblades returning to the base. 

Also after playing for 10 min i still don't know what are random projectiles 

Also, it seems like optimal strategy was just throwing sawblades around as fast as possible, which ig makes game lack depth. Maybe it just appears like this idk

Besides this, the controls were pretty unique, and art was good. (Maybe if he didn't have legs it would have been better, but IG decision to make him static was taken last moment.) 

Also, the comment seems pretty negative, I did enjoy the game :) Good Job