One of my biggest concerns while making the game was that in some cases it might come down to luck, which could make the 'risk it' aspect feel weaker. I have to admit that’s a flaw of the game. The scroll on the right side was originally there because I had designed more tile types, but I ended up cutting a few since balancing the levels became too difficult—so right now it doesn’t really serve a purpose. I don’t plan to continue developing this version any further. I’m really glad you enjoyed the game, and your observations were spot on. Thanks a lot for playing!