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That was really fun actually. The music and aesthetics made me think it would be kinda calming, but the game itself is actually quite hectic. I like how it forces you to multitask between killing enemies, feeding the kittens, healing kittens, and replenishing ammo. The enemy types are pretty cool as well, especially the one that stays still, since it kinda encourages sparing them at times to conserve ammo, adding depth to the game. Overall, great game design displayed here! My only gripes would be that collecting ammo is a little convoluted and the fact that the game over sequence is glitched. Otherwise, great game!