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This is a really cute and fun to play retro style game, the sounds and visuals are very nice and it feels very polished overall.

The powerup system is really cool, but at first I thought they were actually harmful to you since they looked like skulls with different colors, and it was a bit difficult to tell which powerup does what, kinda had to experiment and find out.

The level design is really nice and detailed, each room was well done and the art fit the vibe of the game very nicely.

The map system was really good as well, its just that it was a bit difficult to tell rooms apart on the map, as everything except the door room looked about the same (not considering heights and widths) and I dont really have the best navigational skills so I did end up forgetting spots I wanted to come back to later 😅.

Overall great enjoyable game

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Thank you so much for playing and for your detailed review :D. I can understand about the skulls lol, usually skulls represent danger, but not this time lol.  I'm glad you liked the visuals and sounds, and specially the level design, it took me a good amout of time to design each room, but it was a really fun part of the development. About the map, I had an inspiration from the map of 1986 The Legend of Zelda, but I also have an alterative design that shows the rooms exactly how they are, but I ended preferring to follow my inspiration. I'm preparing a post-jam update to add some quality of life tweaks, for example, since you reach a room that has a key, even if you die, now the map shows an key Icon in the room. I think that will be useful. Thanks again :D