Beautiful game. It gives me the same thrill as the Phantom Rose : Scarlet, with a pleasant deckbuilding and upgrading system, strategic die placement and good synergizing between the game mechanics and the board. It doesn't quite have the same elegance and intricacy for me, maybe due to a limited variety in the dice pool (or my absolute awful RNG with getting any terrain dices since they've been unlocked), or due to how unreasonably difficult it is to discard a few card and prune your deck. It's awesome mechanic- and style-vice, and shows a very promising potential! Soundtrack could definitely get some more work dedicated to it, though: it kinda snaps you out of the flow state, since it's both too repetitive and a bit too attention-grabbing. I feel like the alternations in it are trying to communicate something during the battle with the bee? This could definitely be pushed a bit further.