Sick, I really like the 2D visual for a 3D character controller. The running audio for the mouse scratched my brain in just the right way. Smart rollout of mechanics, allowing the player to master each. You managed to do a lot with the vibe using just lighting. The narration tied it all together, a really strong and unique presence. Would love to see more mechanics introduced in additional segments if you decide to add to the jam submission in the future. Some additional user feedback on where I was in relation to the ground while in the air would help make the platforming a little more skill-based. I got 109 seconds on my final run!