i enjoy this game a lot so far, though i also 100% agree that not enough hints were given on merging rounders, on right clicking spinforge etc... by the way what is this automation gear ten pack supposed to do other than require resources and then spinning for some moments? oh it created gears i can pull onto actions, alright got it.
also why does the gear on collect alpha disappear after some actions?why is the way to open the book by double clicking and opening the spinforge by right clicking? just make both double click
that next zone button is quiet hard and getting the spinforge formation is way too much grind. who wants to grind 250metal by stopping at the right timing on finding asteroids and then move the formation to mine them each run for 10runs or so?
spinforge formation=spinforge no2? wow that was a waste of resources and effort
it also feels like one is punished to experiment with rounders as the costs in the shop increase more and more :/
after throwing all my zetas at propulsion, which left me devoid of any time in my future runs......i decided to stop playing. communicating or destroying or whatever, but regrinding those rounders is something i abhor way too much to keep playing.
conclusion: i think this is a great game already and it will be even better in the future. it needs some more fine tuning though and more explanations and really something to make this rounder grind more bearable