The potential for a good game is there, but I found my playthrough to be EXTREMELY confusing with no real understanding of what's going on other than "Company took daughter, daughter gone, go find daughter, get kidnapped". The monsters are pretty random but I don't consider this a bad thing necessarily as most of them seem unique! My unprofessional advise would be to construct more of a narrative that the player understand and relate with better, you have some good pieces here, you just gotta fit it together! Thank you for the game!
Viewing post in The Box of Fear DEMO 2.0 comments
I have to confess that this is my weak point. I'm working hard to create the best and most comprehensive narrative possible. I honestly hope to achieve this. Thank you for the feedback and thank you for playing; these two are very important to me. I'll try to notify you when the final game is released to gather new feedback. Thank you again!