So Im curious about two things before I make a purchase. Is it possible to speed up the gacha spinning? And also, am I able to say in the pool of Fragments just put in something where if they pull it it auto unlocks the character?
Viewing post in RPG MAKER MZ Plugin: Ultimate Gacha Minigame comments
Hey There! Thanks for the questions! 👋🏻
• Speeding up the spin:
Yes. In the plugin settings go to Additional Settings → Spin Settings and lower Spin Duration Frames (default is 90).
You can also reduce Pre Spin Multiplier and Post Spin Multiplier to shorten how much the reel travels before and after the final reward.
• “Auto-unlock on pull” from a Fragment: At the moment, the plugin doesn’t unlock characters immediately at the pull. The only built-in way to unlock is through the dedicated Characters / Character Fragments scene (there’s a confirmation prompt there).
If you want a “one pull to unlock” experience right now, set that Fragment reward’s Quantity equal to the character’s Fragments Required so the player can unlock as soon as they enter the Characters screen.
If you specifically need instant unlock at the moment of the pull, that behavior isn’t included yet, but I can add it easily in an update.
• Plugin command for fragment counts:
There is a plugin command called “Get Fragment Count” that stores the fragment total for a chosen Actor ID into a Variable ID.
You can use that variable in your own events to do whatever you want, e.g., immediately unlock a specific character in your game logic. There’s also “Change Fragment Amount” if you want to add or remove fragments via events, and “Open Characters UI” to jump straight into the unlock scene.
If you’d like me to include the “instant unlock on pull” option, tell me how you want it to behave and I’ll add it.
I hope I was able to help you! Best regards!
I'm sure you'll like the plugin and it will be very useful to you, so I don't think you'll regret it!