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Played for about an hour and since I couldn't figure out the solution how to get any further than that, here's what I liked and didn't really.
The soothing music and pace is nice and calming.
I liked the whole idea of the game and it's fun up to a point of course where you get stuck and can't go anywhere from there.

The info panels were shown quite short and I had to open them 4, 5 times to get their meaning. Can't you make the player decide when to shut them?

Some kind of hint system for players that are not so much Sherlock Holmes would be great! So that they can actually finish the game if they decided they've been enjoying it.

I understand it cannot all be perfect and polished as it's a game jam game, but if you made at least a small update that'd help a lot of players I suppose.