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(+1)

I really like the concept and bullet hell is one of my favorite genre. I have no suggestion on art style and audio side since they're both high quality and coherent. The only thing that threw me off is the limited camera range. I have to get close enough to see the enemy and land shots but doing so puts in a range in which dodging is near impossible. I would love to see a dynamic camera that zooms in and  out automatically and puts the two combatant in the view at all time. And just my personal opinion, vertical movement could be a little faster. Overall it is great. Had a good time.

Very glad you like the visuals and music! Camera range is the main issue for everyone (and myself), I'll hopefully be able to fix that after the jam but couldn't figure out during the jam sadly :(

Every mech has different stats, so jetpack speed will differ but I could for sure improve them overall a bit as it is fun to have more movement speed. Thanks for the detailed comment too!