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Love the art style, it feels very airy! I have a few tips for the gameplay. A shadow underneath the player would better show where you land, and the moving platforms do not seem to stick to the player. In Godot, there is a "moving platform" setting in the Characterbody3d node, I think.

Great game for this period of time! Good job!

Thank you for the feedback!
I didn't know about this option, will use it next time, and a shadow would definitely help with the platforming.