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(+1)

I am more shocked that you guys made this in one week and for a first game no less, this is incredible and love the concept.

To improve I say the cannon feel empty when shooting, feedback when enemy shoot the cathedral like a simple shake and crumpled when game over and also something feels off like playing two different games in one in a disjointed way- change in control, some input irresponsive, etc.

This is a good game, but it is way too ambitious for a game jam so next time pls have smaller scope.

As for the current game expand it, fix the problems, this is a great foundation.

(Also, Dome keeper in 3D hell yeah!!!!!!)

(+1)

Thank you! Yea we totally learned our scope lesson and i agree with your other points as well